Close Helpdesk After Response
Currently available for Intercom email tickets only. Other helpdesks coming soon.
How to Enable
What Happens
- After each AI response, the helpdesk conversation is marked as closed
- The Cevro ticket stays open — ready for the player to reply
- When the player replies, the conversation reopens automatically and the AI continues processing
Intercom Prerequisite
Intercom must be configured to reopen conversations when a player replies. This is Intercom’s default behavior — no special setup needed unless your workspace has customized Intercom’s reopen rules.Interaction with Auto-Close
When this toggle is on for email, the auto-close settings (check-in timer and close-after-idle timer) are hidden. Since the conversation is already closed after each response, idle timers don’t apply. When this toggle is off, the existing check-in and auto-close behavior works as normal.Auto-Close (Inactivity Timers)
For situations where a player stops responding mid-conversation.Check-In Message
After a configurable period of player silence, the AI sends a follow-up:“Hey! Just checking in — is there anything else I can help you with?”Settings:
- Check-in delay — Minutes to wait before sending (1–1440)
- Check-in message — Example message for the AI to follow
Auto-Close
If the player still doesn’t respond after the check-in, the ticket is closed:“Thanks for chatting! I’ll close this for now. Feel free to reach out anytime.”Settings:
- Close delay — Additional minutes after check-in before closing (1–1440)
- Close message — Example message for the AI to follow
Timeline
With a 30-minute check-in and 60-minute close delay:Auto-Resolve
When enabled, the AI can close tickets proactively when it determines the issue is resolved — without waiting for inactivity timers. The AI auto-resolves when:- The player confirms their issue is resolved
- The player thanks the agent and indicates satisfaction
- The requested action was completed successfully
- The player has unanswered questions
- An issue is still pending (e.g., withdrawal processing)
- The player expressed dissatisfaction